Modern Madness: WB Curses

Curses is an Enchantment, Aura/Curse, prison deck whose goal is to create a soft lock on creature and planeswalker-based decks by cheating and into play using . Following this, the deck uses and as finishers. The deck uses hand disruptions such as and to disrupt combo decks as well as protect its hand from potential answers, such as counter spells. The deck also uses mana acceleration in the form of , , and in order to cast Misfortunes as fast as possible. Lastly, the deck runs as Misfortunes numbers 5-8 and as a quick tutor for if our opponent is

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Time!

One of the most basic components of playing Magic is resource management. Many overarching strategies rely on maximizing one or two resources to overwhelm an opponent. For example, a deck like Miracles relies on counter magic, and superior card draw and selection. It carves out an advantageous board state by denying an opponent access to resources while at the same time replenishing hand size. The Deck eventually wins with a ultimate, a pumped up , or a large . Grixis-Control uses discard spells and efficient creature kills spells to support opponent hand and resource denial, eventually going over the top

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The Banning of the Ages

Hello folks! If you’re reading this then you may or may not be totally aware of what has happened today in the Legacy format. That’s right. Deathrite Shaman and Gitaxian Probe have been banned in Legacy. For quite a while I’ve been of the mind that these cards should be removed from the format. Deathrite Shaman has proven to be a real problem with reducing diversity in the format to the point that there is simply no downside to playing DRS in any deck that supports it, which as it turns out is quite a lot. Deathrite’s power has always

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Strictly Eternal 101 – The Antiquities War, Revamped

Howdy folks! Welcome to another installment of Jerry Springer: Urza and Mishra – Are they really Brothers?! Or rather, a little Legacy. This week we’ve got some spice. I mean some real spice. Yes, there’s a Karn involved. But more than that, there’s . This list comes to us from good man Danny Batterman off Twitter, and it is spicy as all get out. The Core of the Deck This list is absurdly fun. + Karn is gross, and Antiquities War digging through your deck while eventually making your es into 5/5’s for a turn is rather dumb. It’s pretty obvious

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