We have now reached the end of our journey. It’s time to take a look at new offerings from the Simic Combine. The Simic Combine Where the Gruul are trying to retake the parts of nature taken over by urban sprawl, and the Selesnya try to find harmony between the wilds and civilization, the Simic are about evolution between the two. Unlike the Izzet who experiment to create new things, it is primarily the Simic who experiment on the living, and sometimes on themselves individually. There are multiple options that they explore while constantly trying to adapt to the ever
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Ravnica Allegiance Review: Rakdos
Hey everyone! The circus is in town! …huh? They’re demon worshipers? WHO CARES!? Let’s go!!! The Cult of Rakdos If you have ever heard of the term “Red Light District” that could definitely apply here. From circus type performances, burlesque shows, and nightclubs they have it all. There are even darker festive acts found where the Cult of Rakdos hold sway from fight clubs, twisted versions of their circus performances, and even sex acts. It’s no wonder why this guild is quite popular among the citizens of Ravnica as you are almost guaranteed to never see the same thing twice.
Read moreRavnica Allegiance Review: Orzhov
Two down, three to go. Today let’s take a look at the people in your neighborhood, also known as the Orzhov Syndicate. The Orzhov Syndicate Where the Azorius Senate are the politicians, and the Boros Legion are the police and detectives, the Orzhov Syndicate are akin to the bankers, judges, and lawyers that we would more often see in real life. While the similarities (mostly) stop at those professions they are one of the most populous guilds thanks to their reliance on the spirits of those who have passed on…through services rendered or services still owed. Kaya, Orzhov Usurper has
Read moreRavnica Allegiance Review: Gruul
Hello everyone. Yesterday I spoke about the Azorius cards. Today it’s Gruul’s turn so let’s dig in. Gruul Clans Initially a noble guild in charge of maintaining the wilds and natural areas of Ravnica they have nearly been written out of The Guildpact, and the laws that protect citizens of Ravnica. Left on their own this guild has become wild, savage, and ferocious looking to take back the lands it has lost…and more. Although other citizens of Ravnica view the Gruul all the same there are seven clans, the most notable The Burning Tree clan, and each one can function
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