Fallout 3: When a Post Apocalyptic Masterpiece gets a Drastic Overhaul

We heard you like open worlds. How about an Open Capital Wasteland? Fallout 3 marks the end of Black Isle’s work (so far) in the Fallout universe and the beginning of Bethesda’s. Bethesda is known for its sprawling open world games, and brings that bounty of knowledge to the world of Fallout in a huge way. If you’ve been following these reviews, you’ll know that I (like many) feel like Fallout 2 was the apex of the series. Its simplistic but deep gameplay and lore make diving into the game time and again a fulfilling time sink. That said, Fallout

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Knife of Dreams: Book Eleven of the Wheel of Time

The end of an era, but not the saga. Knife of Dreams is the beginning of the end of the Wheel of Time saga, despite there being three books after it. Here is where things really start to heat up, and some plot lines begin to wind down or close. Following immediately after the parallel story told in Winter’s Heart and Crossroads of Twilight, Knife of Dreams again streamlines the timeline into one book at a time. Knife hits on pretty much all the major players in the series, and all of them make great strides in their respective places. Mat

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Fallout 2: The Excellent Return to Misery

Sometimes, all the world really needs is a nuclear blast or two (thousand). Fallout 2 is the immediate successor to Black Isle’s Fallout and came out less than a year after its originator. While similar in a lot of ways to the original, Fallout 2 takes place around 80 years after the end of Fallout and features a larger world map and deeper, richer story. You are a member of the original Vault Dweller’s descendant tribe known locally as The Chosen One. As the game opens, you earn that character’s original Vault Suit to prove your worthiness to go on

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Crossroads of Twilight: Book Ten of the Wheel of Time

Sometimes, the worst things happen to the best people Crossroads of Twilight continues Robert Jordan’s sprawling epic but this time, it does so parallel to the previous book rather than immediately following it. So while we know Rand has done some spring cleaning, nobody else does yet. This book follows the ancillary characters more than the big man, though. Perrin and Mat get a lot of face time, but the queen of this book is Egwene and her struggles with the rebel Hall and the seige of Tar Valon. And that siege is going as well as can be expected.

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