Core 2020 Standard – Jeskai Control Deck Tech

Hello and welcome back to Strictly Standard!  I hope you enjoyed my rundown of the Top 20 cards in Core Set 2020.  This week, I would like to take a stroll through the first deck I built for the Core Set 2020 Standard Season.  This is a Jeskai Control list featuring a few new cards from the newest set to hit Magic’s Standard format, namely .  If you haven’t already read the aforementioned Top 20 list, I will pause here and wait for you to go read my review of the new 6-mana powerhouse.  This deck’s strengths line up to

Read more

Core Set 2020 top 10 Cards for Standard

Hi and welcome back to Strictly Standard. Spoiler season is upon us (by the time you read this the full set will be revealed) and it’s time to get those brewing juices flowing. This time around I have decided to curate 20 cards to feature, which means it’s a top-20 for Core 2020! Some of the cards will be cards that slot into existing archetypes to buoy their position in the meta while the others are simply powerhouses that may even spawn their own archetypes. Here we go! 20. gives more mid-range creature based strategies a way to combat the

Read more

WAR Standard Deck Tech – Esper Hero

Welcome back to another installment of Strictly Standard with our Deck Tech series. This time around I want to feature what is widely regarded as the best deck of this format: Esper Hero. The basis of the Esper Hero deck is the very powerful shell of Esper Control that came out of Ravnica Allegiance Standard and also surfaced early in the WAR format.  It’s hard to argue with an early game plan of , and .  What glues these powerful answers together is the fact they are all multi-colored.  What card cares about casting multi-colored spells? Our friend , of

Read more

Modern Madness: WB Curses

Curses is an Enchantment, Aura/Curse, prison deck whose goal is to create a soft lock on creature and planeswalker-based decks by cheating and into play using . Following this, the deck uses and as finishers. The deck uses hand disruptions such as and to disrupt combo decks as well as protect its hand from potential answers, such as counter spells. The deck also uses mana acceleration in the form of , , and in order to cast Misfortunes as fast as possible. Lastly, the deck runs as Misfortunes numbers 5-8 and as a quick tutor for if our opponent is

Read more